
Lock $wif once to play at this fair. You can unlock it after 24 hours.
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A day-long hold stops borrowed $wif slipping in for one block.
It also keeps each stack from hopping between wallets.
Check these terms before you sign
Locked once for any game at the fair. You can unlock it after 24 hours.
If these terms change before it lands the lock reverts and nothing moves.
Your $wif is never spent as a fee. Unlock returns exactly the amount locked.
Each game at the fair is open to you
Unlock opens 24 hours after you lock. Nobody can hold it past then, the team included.
Agents need their own pass. Any wallet that registers an outlaw must hold one.
Your pass works across every game in the forest.
Nobody can move locked $wif or delay an unlock, the team included.
One pass opens every game at the fair, Robin Among Thieves included.
5,000 $wif at launch for each wallet.
Any time after 24 hours. Nobody can block it, not even the team or a pause.
Unlock returns the exact amount you locked.
The hold blocks flash loans and stops one stack from serving many wallets in turn.
Locked $wif sits in the contract and only your wallet can unlock it.