18% of each shot goes to the Vault. It holds tokens and USDG for future liquidity and burns a quarter.
The four quarters
| Quarter | Share of a shot | What happens |
|---|---|---|
| Buy and hold | 4.5% | The keeper buys the buy token and the Vault holds it |
| Liquidity USDG | 4.5% | Held for future liquidity |
| Buy and burn | 4.5% | The keeper buys the buy token and burns it |
| Reserve USDG | 4.5% | Held as USDG |
Nothing leaves
The Vault’s tokens and USDG can only go to a launcher contract. There is no launcher in this build. Attaching one is a one-time step behind a 7-day timelock, announced in public. Until then, what the Vault holds can only grow.
The Vault also receives what the Robin Among Thieves Rake Buyer forwards and what house outlaws win.
